﻿using System;
using System.Collections.Generic;
using System.Text;

namespace SharpHomeEngine
{
    ////this is just a place holder for a future feature.
    //public class StateChangeRequestsTransaction : StateChangeRequests<StateChangeRequest>
    //{
    //    public override void PerformStateChanges()
    //    {
    //        throw new NotImplementedException("StateChangeRequestsTransaction.PerformStateChanges() is not implemented nor intended to be used yet");
    //    }

    //}
}
